Title:
Unity game development in 24 hours / Mike Geig.
ISBN:
9780137445080
Personal Author:
Edition:
Fourth edition.
Publication Information:
Indianapolis : Sams, [2022]
©2022
Physical Description:
x, 434 pages : color illustrations ; 24 cm.
General Note:
Includes index.
Contents:
Introduction to Unity -- Game objects -- Models, materials, and textures -- Terrain and environments -- Lights and cameras -- Game 1: Amazing Racer -- Scripting, part 1 -- Scripting, part 2 -- Collision -- Game 2: Chaos Ball -- Prefabs -- 2D game tools -- 2D tilemaps -- User interfaces -- Game 3: Captain Blaster -- Particle systems -- Animations -- Animators -- Timeline -- Game 4: Gauntlet Runner -- Audio -- Mobile development -- Polish and deploy -- Wrap-up.
Summary:
"In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2021 game engine at the heart of Inside, Kerbal Space Program, Subnautica, and many other sizzling-hot games! This book's straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success." -- Provided by publisher.
Title Subject:
Series Title:
Series Sequence:
OCLC Number:
on1285708807
Availability:
Apple Valley - Galaxie~1