Título:
Blender / by Jason van Gumster.
ISBN:
9781119616962
Autor personal:
Edición:
4th edition.
Información de publicación:
Hoboken, NJ : John Wiley & Sons, Inc., [2020]
©2020
Descripción física:
xiv, 621 pages : illustrations ; 24 cm.
Nota general:
Includes index.
Contenido:
Discovering Blender -- Understanding how Blender thinks -- Getting your hands dirty working in Blender -- Working in edit mode and object mode -- Creating anything you can imagine with meshes -- Sculpting in virtual space -- Using Blender's non-mesh primitives -- Changing that boring gray default material -- Giving models texture -- Lighting and environment -- Animating objects -- Rigging: the art of building an animatable puppet -- Animating object deformations -- Letting Blender do the work for you -- Making 2D and 2.5D animation with grease pencil -- Exporting and rendering scenes -- Editing video animation -- Compositing images and video -- Mixing video and 3D with motion tracking -- Ten tips for working more effectively in Blender -- Ten excellent community resources.
Síntesis:
"Some of the dramatic visual effects you've seen in top-grossing movies and heralded television series got their start in Blender. This book helps you get your own start in creating three-dimensional characters, scenes, and animations in the popular free and open-source tool. Author Jason van Gumster shares his insight as an independent animator and digital artist to help Blender newcomers turn their ideas into three-dimensional drawings. From exporting and sharing scenes to becoming a part of the Blender community, this accessible book covers it all! Created 3D characters, build scenes with texture and real lighting features, animate your creations, and more." -- Provided by publisher.
Materia del título:
DAK_SERIES_TITLE_DSP:
DAK_SERIES:
DAK_OCLC_NUMBER:
on1140166828
Disponibilidad:
Eagan - Wescott~1