Imagen de portada para 3D game development with Unity / Franz Lanzinger.
Título:
3D game development with Unity / Franz Lanzinger.
ISBN:
9780367349219

9780367349189
Autor personal:
Edición:
First edition.
Información de publicación:
Boca Raton : CRC Press, Taylor & Francis Group, [2022]

©2022
Descripción física:
xvi, 397 pages : color illustrations ; 27 cm
Contenido:
Part I : Basics of 3D game development. Software tools -- A 3D game -- 3D -- Designing a 3D remake -- 3D dottima character -- Blender modeling and animation -- More art assets -- First playable -- Game structure -- More game objects and a large level -- Sound and music -- GUI and cutscenes -- Testing and debugging -- Input -- Preparing DotGame3D for release -- Part II : A 3D adventure. FPS, etc. -- Worldbuilding -- Character controller -- First playable -- A 3D puzzle room -- Shaders and lighting in Unity -- Physics -- Sound and music, part 2 -- Releasing FPSAdventure?
Síntesis:
"This book teaches beginners and aspiring game developers how to develop 3D games with Unity. Thousands of commercial games have been built with Unity. Blender, the top open source 3D modeling and animation package, is also introduced." -- Provided by publisher.
Materia del título:
DAK_OCLC_NUMBER:
on1268360644
Disponibilidad:
~0
Reservas: